Posts

Godot training

 I am lucky to work in a cool company that offers its employees access to Udemy business, meaning that I have access to all Udemy trainings for free. They also encourage that you use your access to also learn things outside your immediate field of work. I decided to look for some game development training and I found this one:  Jumpstart to 2D Game Development: Godot 4 for Beginners   This has been the trigger for me to really try to do something completely on my own.

Social media presence

 As it is 2024 I know that if I want to really at the end make my game reach people I have to jump into social media. I don't want to expose my identity for that so I started to create accounts just for that end: Google:  miguelbytecreations@gmail.com Reddit:  u/Miguel_Byte_Creations Instagram:  @Miguel_Byte_Creations I will be creating more as I really start to use them.

First steps: Miguel Byte Creations Game Studio

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I started! That is the most important part, right? I don't know if I started in the right way, haha. I started as the Spaniards would say "starting the house from the roof" I started to create some branding for my "game studio". My name is Miguel and my initials are MBC so I wanted to use them for my software adventures. I asked Microsoft Copilot and that is what I got: So I went to Canvas and this is what I got: Anyway this was no much effort and they are still placeholders but it gave me the sense of that I am moving forward. I hope this will be of course refined, made more professional and not look so straight forward plain.

Creating my first game

 Since long I have the idea around of creating a game on my own. I am an engineer with some software knowledge that I acquired during my university time but I have never worked as a developer. I always wanted to jump into a project so I can update my coding skills and I have always enjoyed coding anyways. Lately I have been coding a little, creating small project just to remove the rust out of me. I have also been watching Godot tutorials and I think I am ready to jump into developing my first game. I want it to be a small, easy to develop game that allows me to go through the whole process. Not only developing it but actually releasing it, with all that involves, marketing, publishing it etc. Of course I have no pretentions to actually earn money, it is more to have the whole experience and have something done from start to finish for real. So this blog is to keep track of what I have been doing to have my first game done!